I ain’t perfect but I am mechanic for an old man close enough poster

 

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I ain’t perfect but I am mechanic for an old man close enough poster

  With arms flailing wildly in the air, it’s hard not to smile at these space swashbucklers frantically trying to save their ship from blowing up. The co-operative crew evokes Sea of Thieves in its gameplay - the makers were shooting for something slapstick and chaotic. “It’s got that couch cop mentality of yelling at your friends when something goes wrong.” Things did indeed go wrong, but were all the more humorous because of it. Available now at itch.Io

Spacetug

Tundra Storm

 Spacetug, the first entry from Tundra Storm, was at first based on a parking simulator, and evolved into a space logistics game with newtonian physics. With thrusters on each side of the ship, moving on the 2D space-station map is simple at first but complicated to navigate proficiently. Now available on the Google Play store and soon on iOS.

Tech Hunter

Split Symmetry

 The team at Split Symmetry wanted to focus on exploration and puzzle solving rather than combat, and for players to explore the story by solving puzzles across the open alien world. Players control an aerial drone in the sci-fi treasure hunter, which will feature a fleet of vehicles later in development.

The Vault

Monkeystack

 

 

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